Lootable containers (e.g., Cabinets, Crypts) do not respawn after X days of server time.
Report: After ~400-500 in-game days lootable containers (e.g., cabinets in houses, crypts in monasteries and graveyards, shelves in the ancient villages) no longer respawn even after 100s of elapsed days. All of these containers respawned on a ~5 minute cycle for the first 400-500 in-game days, then suddenly disappeared and never returned. All of these lootable containers are supposed to be persistent game objects (meaning they are always in the game world) that visually change to indicate when they have been looted (e.g., crypt lid slightly ajar, book case empty) and are awaiting a refresh of their inventories. After this bug has occurred the objects completely disappear from the world and don't even show in a looted visual state.
I have verified this bug is game/server-wide by checking 5 different servers at day 1000+ and none of them have these persistent lootable containers anymore. Freshwipe and newer server do have them still.
Here is a video showing the lootable crypt containers in Dunley Monastery: https://youtu.be/fpB2GMOM2Vs?t=130
Compare that to my screenshot: https://i.imgur.com/kNZHPym.jpg
You can see the dirt patches where the crypts are supposed to be but they're missing.
They are supposed to be persistent objects that look like this after looting (lid ajar): https://i.imgur.com/aoIhVWd.jpg
But on any server that is past 400-500 days (or some other trigger, perhaps number of loot cycles) these types of persistent containers disappear forever and don't even show up as looted.
On any older server all of the best containers for loot are now gone forever. No cabinets and nightstands in Silverlight city. No book cases in the ancient villages. No crypts in the Dunley Monastery.
Can confirm, also ran into this problem. Unlike normal and golden chests, these objects seem to take damage upon swinging (never tried to purposefully destroy them), I think it may have something to do with that, though.
Currently on USC Official 4210 and the containers that look like sarcophagus (I believe there is 4 total) all but 1 is respawning. I haven't seen 1 in particular for days and the other 2 seem to have embraced a similar fate.. the one pictured is the only one respawning.
Daniel Fahlström Admin
"Dunley Monastery Sarcophagus (Containers) Missing/Not respawning" (suggested by FearBytes on 2022-06-02), including upvotes (1) and comments (0), was merged into this suggestion.
Also have experienced this issue with Dunley Monastery coffins on multiple servers
I've had the same issue with the coffins, the three by the stairs no longer respawn but the one at the back of the monastery does still respawn. This is at 130 days ingame on a solo server.
Gportal Official 1064 PVP Containers not Spawning
it started 2days ago roughly, yes containers (wardrobes boxes drawers etc were spawning in plentiful chests) now they don't spawn at all. Literally 0 and that's after 2 server restarts. I have checked from cursed forest to the Silverlight docks, to dunley farms and even had friends spread out simultaneously they don't exist atm. we tested during peak time normal time and dead server time.
This issue is Gportal Official 1064 PVP
DISCORD ID: Offski#6684
"Gportal Official 1064 Containers not Spawning" (suggested by Offski on 2022-06-06), including upvotes (0) and comments (0), was merged into this suggestion.
Our Non Official G-Portal Server "(AU) - Blood for the Blood God - PVE" is having same issue as of today. Done server restarts, checked configs etc and they are just gone, and not respawning.
Does this also affect plants and other open world decor?
I am playing on a server now that is about 600+ days in and the cotton farms have all stopped regrowing cotton. All except one, thankfully, but lots of cotton is needed for mid game gear so this will make the server unplayable.
This server is also no longer respawning/regenerating trees or ruins. Some castle heart spots that were presumably removed or destroyed by enemy players are completely devoid of plants and trees. Rocks seem unaffected and I have seen them regrow near my own base. I plan to play a bit more today so will do my own testing. You can find me on discord Eko#7820 (I'm often invisible just message me anyway).
I REALLY hope I dont have to go searching for another server again. took ages to find one that has nice settings.
Update after some server hopping testing:
This bug seems to affect cotton fields, as well as ruins and trees. Pretty much anywhere that some sort of AOE can be used - at least, it seems that way. My theory is AOEs from NPCs such as bomb throwers and V bosses are incidentally destroying things and the game doesnt know to respawn it. Just my theory. Also during my testing across multiple servers, I found that several trees would only take one or two hits to fall in the vicinity of NPC humans.
I have multiple vids, PM me on Discord if you want them. Eko#7820