Sudden camera rotation bug (extreme rotation speed, character is near uncontrollable)
I bought the game today and played several hours. The bug happened 3 times during this play time and is not reproducible. Suddenly while playing the camera rotation speed went to about 20 times the normal speed, one little touch on the mouse and the camera spins around like mad. My character becomes nearly uncontrollable when that happens as it no longer turns towards the mouse cursor when performing an attack. When I open the inventory in this state I get tooltips for items where my mouse cursor is not positioned over and while the inventory is open my character movement is very jerky and jittery. In all 3 cases I had to completely exit the game to fix it, leaving to main menu and re-joining did not help. I was playing on a solo private server with all default settings.
Comments: 13
-
06 Jun, '22
WoostotmarI had a similar problem. Bought the game on May 26th and played it without any trouble for almost a week. Had a three day break and then started the game again on June 4th. Camera rotation was extremely fast and the character did not turn towards the cursor, instead attacks and skills were always used in the direction the character was currently facing. When accessing containers or crafting stations, my character could not move around anymore. Restarting my computer did not help, but after unplugging my joystick the ingame controls were back to normal.
It should be noted that my joystick was plugged in before and the problem did not occur, but during the three day break I temporarily swapped my joystick for a gamepad. Not sure if that might have anything to do with the recent problem. -
06 Jun, '22
carolmFC Admin"Camera rotation speed accelerates randomly and requires a restart of PC." (suggested by Golgothan on 2022-06-04), including upvotes (1) and comments (0), was merged into this suggestion.
-
06 Jun, '22
MikeI too have experienced this bug, really no rhyme or reason to it and Im not able to reproduce it and it does make the game unplayable. Character follows the cursor, camera turns at normal speed and then suddenly the character unlocks from the cursor and while holding right click the camera spins extremely fast. Looking around for solutions I found that other games have had this problem only it was under the cursor bleeds out to another screen when running a dual monitor setup or the game window minimizes because of clicking outside the game window. I have tried using something called DMT or dual monitor tools which allows you to lock the cursor to a specific screen which seemed to help it not happen as often but still happens and here lately seems to happen more often. I have to unlock the current screen, right click on the second monitor, move the cursor back to the game screen and then left click and the character will follow the cursor again for short time but will eventually unlock
-
11 Jun, '22
NameI had the same issue. Camera spin was going crazy and I couldn't move while my inventory was open, Seeing the guy mention his joystick made me unplug the ps4 controller I had connected and everything went back to normal. The weird part about all this is that it only affected my movement while in my inventory. Why not all the time? What a weird bug. Crazy how these game companies can't dial in being able to have a KB&M and a controller plugged in at the same time without issues. Valheim was the same. If I had my controller plugged in my game went nuts and the camera would spin non stop. It wasn't just when i had my inventory open though. It started the second that bird flew me onto the island. I didnt see a lick of my entry cause the camera was all over spinning like crazy looking at the clouds until google told me to unplug my controller.
-
13 Jun, '22
Tony Mergedwhen in game randomly my dpi for turning will suddenly change to really high and unusable. also when this happens and i try to build it makes it so i cannot build as it snaps items i want to place to my feet. on top of this when i want to aim with an ability ill aim with body and cursor same direction but the abiility will either fire 45 degrees to the right or behind me. i also noticed that trying to move stuff in and out of inventory with right click it does nothing but you can hear the action noise of the click being detected. https://www.youtube.com/watch?v=eHIHDGXoDEc https://www.youtube.com/watch?v=MGoAny3Xiqw couple of videos of the issues
-
14 Jun, '22
Beardalityi have this problem as well. Played the game since May 23 without issue. Now (admittedly after a hardware change and a restore to an older disk image) i'm stuck with this issue. i have rebooted my machine and also uninstalled/reinstalled the game. So far i have not found a way to get around this issue.
Edit: Found the issue. i had a game controller connected whose joysticks were being pressed by something on top of it. If you're having this issue, make sure you don't have a controller connected! -
15 Jun, '22
VoradoreI have had this issue as well. Extremely fast rotation of camera, character would not turn with cursor, using abilities with directions indicators (blood coil, sword slash) would be stuck in one direction regardless of mouse pointer location.
I found out it was my x52 HOTAS causing mouse override. I turned it off when playing and problem is gone!
Any one with joysticks, gampads etc should turn them off when playing and try again.
I've had similar experience with other games created on unity recently. I assume it is how the engine handles, or mis handles, input devices. -
16 Jun, '22
Rooibos / C.M. Admin"sensitivity, build placement, aim bug" (suggested by Tony on 2022-06-13), including upvotes (1) and comments (0), was merged into this suggestion.
-
23 Jun, '22
RalphI posted the original comment and meanwhile I know what causes the problem: It happens only when my Fanatec wheelbase (I use Fanatec CSW 2.5 and pedals) is OFF. When I switch it on before playing V Rising (or have it already running because I played some racing sim before) everything is fine and the camera never goes crazy. When I start V Rising with the wheelbase being off it is unplayable right from the start, all symptoms as mentioned in the original post.
It seems to get "ghost inputs" from the pedals (clutch pedal to be precise) when the wheelbase is off. This clutch pedal position is recognized as some kind of controller axis and causes the camera to spin.
Disabling all controllers in the steam -> right click -> properties for V Rising did NOT help. Only running the game with a powered on wheelbase works for me.
I have similar experiences with the games "Nova Drift" (works with wheel on) and "Townscaper" (does not work even when wheel is on). -
11 Jul, '22
Nate MergedHi,
I've been getting this bug a lot lately. It only started happening maybe 2 weeks ago.
Sometimes when I log in and start using my vampire I notice that my camera rotation becomes super sensitive and will spin very fast with the slightest mouse movement while holding rmb.
If this is happening then a second issue arises being: if I try to use an ability that has a directional telegraph I am locked in place and cannot choose where to aim it.
The only thing that seems to fix it (most of the time) is restarting my computer.
I have two computers in LAN that I play on, the one in 4k gets this bug, but the one on 1440p does not. -
12 Jul, '22
Daniel N Admin"telegraph locked, camera rotation accelerated" (suggested by Nate on 2022-07-11), including upvotes (1) and comments (0), was merged into this suggestion.
-
12 Jul, '22
^5Pr^60 MergedBRANCH:Pacth 0.5.42584
REPORT:
started to appear after updating the game on 08.07.2022
when rotating the camera, it is incredible fast and not playable.
When my flight controler (Logitech X56 both devices) are disconnected, it just works fine.
My game is in the standard version and i play on a private server without any modifications.
Unpluging my x56 flight controller works, yet it is not a satisfying solution for me. -
13 Jul, '22
Daniel N Admin"upspeed of camera rotation" (suggested by ^5Pr^60 on 2022-07-12), including upvotes (1) and comments (0), was merged into this suggestion.