Advanced Settings Do Not Apply in Private Server Game.
BRANCH: 1.0/Full release (Steam)
REPORT:
The issue began with the release of 1.0; settings worked as intended in early access versions of the game.
In private server mode, if I attempt to modify advanced settings to minimize the grind aspect of the game, settings do not apply even if they are saved and loaded. It doesn't matter if nothing is changed once I hit the "back" button.
The only means of getting settings to work is by loading a settings save, modifying it, saving again, changing it back, and then doing another save. Even this method did not initially work, but it now works after verifying the game. This is not ideal; settings should work immediately on being loaded without workarounds, or there should be an "Apply" or "Play" button that applies them once loaded.
No mods are installed.
Verifying files has enabled the settings to be changed, but only by repeatedly changing/saving them. This workaround should not be necessary.
Private/singleplayer server.
Comments: 16
-
08 May
Anneli Torgersson MergedWhen you have a private server on your computer and set up your own rules, the game only sets some of the rules but skips the rest and uses the game rules instead.
1
In this case, we played on relaxed. -
08 May
Itamar MergedI have made rule changes (stack size modifiers, crafting speed for example) for a private game for my mates and I, the changes do not exist in the game in practice, the drop rates are the same, day time is the same, crafting speed is the same, etc.
2 -
09 May
Kiz Admin"Your privite server settings don't stick to what you told them to" (suggested by <Hidden> on 2024-05-08), including upvotes (1) and comments (0), was merged into this suggestion.
1 -
09 May
Kiz Admin"Private server settings" (suggested by <Hidden> on 2024-05-08), including upvotes (1) and comments (0), was merged into this suggestion.
-
09 May
Afan MergedBRANCH: Live (Private Server)
2
REPORT:
After changing Damage Modifiers on Gear mid playthrough from 1.0 to 1.25:
- items that were crafted before the change kept the old Damage Values with 1.0 modifier DESPITE the tooltip show the expected correct values
- tested with training dummies, also Character Screen seems to show your actual Pys and Spell Power
For example
Axe crafted with 1.0 mod
Phys Power: 13.8
Tooltip: 13.8
Phys Power in Char Sheet: 23,8 (10 Base + 13,8)
Same Axe on Same server with Change to 1.25 mod
Phys Power 13.8
Tooltip:17.3
Phys Power Char Sheet: 23.8 (should be 27,3)
Solution:
You don't get the new values on already crafted items (despite tooltip being updated) . You have to craft the items again to get the actual new modifiers.
Either fix the tooltip to reflect the actual value on the items or fix the "Advanced Game Settings" modifiers so they apply to already existing items
ty and good luck
DISCORD ID: dont want to share my ID -
09 May
T4GZz MergedI've tried changing all the setting that effect player power and none of them work, I've upped player health, the items say they are giving more health but it puts you at a set health, I tried lowering it and I was the same health even though the items said they gave less health. I've tried player power setting, doing the same damage no matter which way I move it, I tried spell power, stayed the same. I only noticed this after fay kept running away on 10% and resetting her health bar randomly in combat seeing if I could just blitz through her and move on and nothing changed.
1 -
09 May
KellothThe "TeleportBoundItems" rule also does not work. I've tried to change it even manually by editing the setting files and it still doesn't allow it to work.
-
10 May
Novacould you specify a bit on how exactly you got that work-around to work? i've been trying but i have to be missing something.
-
11 May
Kiz Admin"Player settings not working." (suggested by <Hidden> on 2024-05-09), including upvotes (1) and comments (0), was merged into this suggestion.
-
12 May
Kiz Admin"Advanced Game Settings - Spell Power or Phys Power Modifiers not applying correctly" (suggested by <Hidden> on 2024-05-09), including upvotes (1) and comments (0), was merged into this suggestion.
-
12 May
VI had to click "save" which sometimes are not available for some reason
1 -
18 May
FlocallThis issue is not fixed as is stated in the pinned comment. The only options available are the three premade difficulties relaxed, normal and brutal. Any change made to advanced options do NOT take over. I tried this "change an option and save it, then change it back and save again"-method but that's BS. It doesn't work. At least not for me. It worked fine pre 1.0 and should work now as well with no work around.
3 -
25 May
QuakeTThis issue is not fixed nor is it patched
-
01 Jun
NecrosaStill not fixed, why is it listed as "Done"?
Some parameters do apply correctly (like the items teleportation), but the equipment modifiers do not work. -
30 Jul
YaroslavStill seeing this problem. For example, I change the values for bosses health and nothing changes, tried both increasing and decreasing, and negative values
1 -
03 Oct
AruaStill not working as intended.
1