There is a hard cap of 63 items in a list when reading configs. We now have 64 VBloods
📋 Describe the Issue.
-What exactly is happening?
Server (Dedicated) crashes upon startup.
-What were you doing before the issue occurred?
Attempting to run a dedicated server with a "ServerGameSettings" tweaked, specifically the VBloodUnitSettings for all VBloods (customizing levels).
-When did the issue start? Was it after a specific update or event?
The issue, according to logs is very clear, there is 64 entries (bosses) in the list, where the limit is 63. Now.... I know that 1.1 is not out yet and I have already populated that list, but I dont want this to be an oversight POST launch.
🌐 Server Information:
-Is the server: Private
-Are you the host? Yes
🆔 Discord ID for us to reach out: dellirium91
Logs Can be seen as:
IndexOutOfRangeException: NewLength 64 is out of range of '63' Capacity.
at Unity.Collections.FixedList.CheckResize[BUFFER,T] (System.Int32 newLength) [0x00000] in <00000000000000000000000000000000>:0