Clan Castle limit is actually Player castle limit
The number of castles per clan is the same as the maximum number of castles per player, instead of being the player limit * number of players in the clan.
I am hosting a server with the maximum players per clan set to 10 and had a player experience an issue where they were unable to join a clan with 2 castles (1 castle each from 2 different players) because it would surpass the castle limit, and they were able to join after I upped the castle limit per player to 5.
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07 May, '25
JeffAlso having this problem (with current release, May 7, 2025). Two people are currently in the clan. When the third tries to join, they are given a message saying they cannot join (2 castles hearts over the limit, which I cannot square up with any of my server settings).
I tried upping the maximum number of castle hearts per character on the server, but this didn't work.
PVE Server, hosted on g-portal. -
13 May, '25
TomatoSounds intended, see this post:
https://steamcommunity.com/app/1604030/allnews/
Castle Hearts Per Clan section. -
08 Aug, '25
AlienThis seems to be a configuration issue. I had the same problem but figured it out. In the ServerGameSettings.json file I had:
"CastleHeartLimitType": "User",
"CastleStatModifiers_Global": {
"CastleHeartLimitType": 1,
"CastleLimit": 5
},
The correct way to do it is:
"CastleStatModifiers_Global": {
"CastleHeartLimitType": 0,
"CastleLimit": 5
},
Looks like Gportal UI patch the json in a wrong place. Look for CastleHeartLimitType under the CastleStatModifiers_Global node. 0 for user and 1 for clan.