Spells with charges get stuck in a -currentCharge state as of latest patch
Corrupted Skull and Sanguine Coil are getting into a negative charge state somehow. I cannot cast either spells as a result. In the server window I can see when I load in that the min val is 0, max is 255, and current is -4, which is why it won't refresh. You guys are missing a check that if currentCharges is <= 0 then set it to 0, and let it refresh probably. I have tried equipping jewels with +charges, I've tried unequipping the spell and putting another spell in the slot, nothing is unfreezing these since their charges are negative.
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05 May, '25
Prog AdminHi!
As this issue should be fixed but we're still getting reports from it we would like to get the exact server version number you are running.
It can be found in the "VERSION" file next to the dedicated server executable.
The format should be something like this: VRisingServer: v1.1.X.X-rXXXXX-bXX (2025XXXXXXXX)
If you are running the servers through some serverprovider and don't have access to the file directly, the version should be printed in the console/log view.
This would help us distinguish if this is something we need to dig more into!
Thanks!
Regards,
Daniel