Difficulty Setting Change Bug
Hello,
We found a bug while playing co-op on a self-hosted server. Early on, we increased the armor and weapon health/damage multipliers via settings to progress faster. Later, we switched the settings back to normal, but gear crafted during the boosted period (like armor, weapons, rings) still kept their enhanced stats.
For example, my character is only using a Merciless Copper Axe and a Marauder Vest. Normally, with this gear, my stats should be around 20.9–215 (10.9 damage axe and 90 HP vest). But instead, they jump to 31.8–395 showing that the old multipliers are still active. I hope this explanation clearly communicates the issue.
Screenshots are attached for reference.
Thanks for your time!
— A V Rising fan