Dedicated server not pausing when all players disconnect + high cpu usage when idle
Since 1.1, dedicated server no longer pauses when all players disconnect.
It's a new 1.1 world. Fresh server reinstalled via docker container or windows VM, same issue.
It also causes high cpu usage even when idle, mitigated i think with:
-lowerFPSWhenEmpty true -lowerFPSWhenEmptyValue 1
Hoping for a fix and world autopause when no players online, like before.