The servant's door doesn't work, enemies spawn in the castle;
Like in the title.
1.Doors that are supposed to prevent servants from going through them, but every time they come back from hunting, they are scattered all over the castle, usually in places where I wouldn't want them to be (I often do renovations there and they get in the way). Their room is spacious, but they are still scattered. Temporarily placing them on another floor helped, but that's not the point.
2.Unfortunately, I don't know what it is, but in Farbane, the plot next to the fisherman boss is all occupied by me, but it happens occasionally that wolves or archers appear in the room on the bridge side (exactly where the player's position is on the screen). The castle is not open in any way, sometimes I find loot on the castle grounds, but now I know where it comes from.
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21 May, '25
IrisHighlighted comment
Odkryłem kilka rzeczy które mogą pomóc w naprawie problemów.
- Zamek od strony gdzie bezpośrednio respią się wrogowie musi posiadać mur, albo okna z oknami. Bez okien, wrogowie pojawiają się po naszej stronie, czyli w zamku.
- Nie jestem przekonany że to też wywołuje problem ale, jeśli ma się 2 zamki obok siebie, jedynie łączy ich most (naturalnie zbudowany, jest po za naszym terenem budowania) to trzeba też chociaż jedne drzwi blokujące wejście od tej strony.
Co do servants, bardzo im zależy na wyjściu z pomieszczenia w którym są, będą szukali wszystkich dróg aby być wszędzie w zamku, nawet wyjdą z zamku i go okrążą, albo zostaną po za jeśli drzwi nie są dla nich.
Jeśli jednak chodzi o powroty i rozrzucenie po całym zamku, tak tutaj nic się absolutnie nie zmieniło.
Oto screen. Na pomarańczowo jest zaznaczony most, który łączy 2 zamki, nic więcej tam nie ma. Nie da się go okrążyć.
Na pomarańczowo, obszar respienie się wróg. -
21 May, '25
IrisI have discovered a few things that can help fix the problems.
- The castle on the side where enemies spawn directly must have a wall or windows with windows. Without windows, enemies spawn on our side, i.e. in the castle.
- I am not convinced that this also causes a problem, but if you have 2 castles next to each other, only a bridge connects them (naturally built, is outside our building area), then you also need at least one door blocking the entrance from that side.
As for servants, they are very keen to leave the room they are in, they will look for all ways to be everywhere in the castle, they will even leave the castle and surround it, or stay outside if the doors are not for them.
However, when it comes to returning and scattering throughout the castle, absolutely nothing has changed here.
Here is the screenshot. The bridge connecting the 2 castles is marked in orange, there is nothing else there. It cannot be surrounded.
In orange, the enemy spawns area. Pls delete post above.