Werewolves always in human form
I captured a werewolf using the vampire power of domination and brought him to the castle to make him my servant. So far, so good.
The dilemma arises when he finally becomes my servant and spends the day and night walking around the castle in his human form. He never took his werewolf form again. This filled me with disappointment because it means he can't defend the castle properly, and he loses a lot of the "I'm a vampire and I have werewolf servants" cache.
I want to be able to see him walking around the castle in his werewolf form at night, and I want him to be able to properly defend the home.
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28 May, '25
Darkness2kHighlighted comment
Once, domination was only possible in human form, not as a werewolf. If they were imprisoned, they would escape as soon as night fell.
Upon conversion, they lost their lycanthropic abilities entirely.
I believe their primary purpose is to utilise their stats effectively for missions in the Cursed Forest.
It seems that process of domination and conversion effectively "blocks" or eradicates the werewolf infection.
Don't get me wrong - I would love a werewolf "pet", but I think this isn't a bug... You may want to raise it as a request here: - https://feedback.playvrising.com/ -
09 Jun, '25
DanWomAgreed with the other commenter - this was clearly a design choice by the devs, not a bug. So far as the lore goes, I believe servants to be a sort-of vampiric thrall, which the werewolf contamination would outiright prevent the possibility of in most fictions. Sooo frankly, I'm just glad we have the ability to convert them in the first place.